College Roster

The move is the answer.

Add a player, re-run the additive Team KR, and read the delta under the 34-man cap and the clock.

Case 01 · add a player, read the delta

Add a player, read the delta.

Add a recruit or portal target to the roster and re-run Team KR through the additive core: the delta is the answer, the marginal team-KR movement he produces given the current roster, park, and needs. Then read the delta against his cost, the scholarship-and-package number, so the output is value added per dollar, not a raw grade.

Team KR before
86.4 projected wins
Add to the roster
Composite portal 2B
Player KR 81
$210K scholarship-and-package v0 · current-as-of
Team KR after
88.5 projected wins
+2.1 Team KRthe marginal deltaValue per dollar · 10.0 KR-hundredths per $100K
The delta is the answer, not the grade
The 81-KR 2Bfills a middle-infield hole+2.1 Team KR
An 85-KR corner batposition of strength+0.6 Team KR
A high-KR bat at a position of strength can move the team less than a lesser glove that fills a hole. The 85-KR corner bat is a +0.6 move; the 81-KR middle infielder is a +2.1, because the roster needed the glove and not the bat.
The roster layer re-runs the additive Team KR and reconciles it; it never re-evaluates the player. The 81 KR is consumed from Player Intelligence unchanged, and the roster math is the aggregation, not a new grade.

Adding the 81-KR second baseman moves Team KR from 86.4 to 88.5, a +2.1 delta, read against his $210K cost for value added per dollar. The move is the answer, and the same-cost 85-KR corner bat at a position of strength would move the team a third as much. The delta is the answer: marginal team-KR movement per dollar, not the player's grade in isolation.

Illustrative engine read on the real add-and-re-run (the marginal Team KR delta through the additive core, read against the scholarship-and-package cost as value per dollar). Composite player, demonstration figures flagged v0 and current-as-of.

Case 02 · the move under the constraints

The move under the constraints.

Every move is checked against the amateur constraints: the 34-man fully-funded roster cap, so adding one means the headcount and the funding both bind; the eligibility clock, so the player has to have the seasons; and the three-phase coverage, so the roster still covers the defensive spectrum, the platoon, and the arms. To bring one in under the cap, someone comes off.

A swap, not just an add, under the 34-man cap
InIn: portal 2Bthe middle-infield glove the roster needs81 KR
OutOut: fringe corner bata redundant bat at a position of strength58 KR
+1.6 net Team KR after the swap
34-man capsatisfiedOne in, one out: the headcount holds at 34 and the funding balances.
Eligibility clocksatisfiedThe incoming player has two seasons remaining under the current clock.
Three-phase coverageimprovedThe middle infield is now covered; the platoon and the arms are unaffected.
The net team-KR delta is what matters, not the gross add: bringing an 81 in and sending a 58 off is a +1.6 net move, and the constraint check confirms the headcount, the clock, and the coverage all hold.

Under the 34-man cap the add is really a swap: the 81-KR glove in, the 58-KR redundant bat out, a +1.6 net move, with the cap, the clock, and the three-phase coverage all checked and holding. To fit one in, someone comes off, and the net is the answer. Under the cap, every add is a swap, and the net team-KR delta is what matters.

Illustrative engine read on the real move-under-constraints (a swap under the 34-man cap, the eligibility-clock and three-phase-coverage checks, the net team-KR delta). Composite players, demonstration figures flagged v0 and current-as-of.

Case 03 · depth, platoon, and the season shape

Depth, platoon, and the season shape.

Beyond the marginal add, the engine reads the construction margin: depth and injury resilience over the season, platoon and handedness balance, and the bullpen-and-lineup shape. It is the thin layer on top of the additive core where a college roster is actually built well or badly, and the output is a construction plan with the constraint check, not a single number.

Depth and injury resiliencethin behind the weekend rotationThe season is long, so the fourth and fifth arms matter; this roster is light there.
Platoon and handednessleft-handed heavy lineupVulnerable to left-handed pitching; a right-handed bat would balance it.
Bullpen shapeleverage arms coveredThe back of the bullpen is set; the middle innings are the gap.
The output is a construction plan, not a single number: the roster is strong up the middle and at the back of the bullpen, thin in rotation depth and against left-handed pitching, and the plan names the next moves that would shore up the season shape.

The construction margin is where the roster is built well or badly over a full season: this one is deep at the top and thin behind it, left-handed heavy, and set at the back of the bullpen, and the output is a plan with the constraint check, not a lone Team KR. The additive core is the answer; the margin is how you build it well. The margin is the thin layer on top of the additive core where a roster is actually built well or badly.

Illustrative engine read on the real construction margin (depth and injury resilience, platoon and handedness, bullpen and lineup shape) as a construction plan with the constraint check. Composite roster, demonstration figures.

The law underneath
A roster is what the team becomes when you make the change.

The engine reads the delta against the cost, because a roster is not a pile of grades.

Make the move. Read the delta.

College Roster prices a move by what it does to the team: add, swap, or cut, re-run the additive Team KR, read the delta against the scholarship-and-NIL cost under the 34-man cap and the clock, with the three-phase coverage check and the construction margin on top.

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